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Behavior.h File Reference

#include "BufferedNode.h"
#include "Exploitation.h"
#include "Vector.h"
#include <string>

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namespace  RobotFlow

Data Structures

class  RobotFlow::Behavior
 Behavior base class, every behavior should derive from this class. More...


#define REGISTER_BEHAVIOR(NodeTypeName)

Define Documentation

#define REGISTER_BEHAVIOR NodeTypeName   ) 


int dummy_behavior_initializer_for ## NodeTypeName = \
               Behavior::register_behavior (# NodeTypeName);
This macro is useful to automatically register a behavior when the dynamic library is opened. The static integer dummy_behavior_initializer_for_??? (??? = NodeTypeName = class name) is initialized by calling the Behavior::register_behavior function. If this macro is not called, behavior will be unknown by the system.

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